Monday, September 17, 2012

Insurgent

“You said you were waiting?” says Caleb. “What were you waiting for, exactly?”
“For the world to fall apart,” Edward says, “And now it has.” 
For those wanting to better understand the stories, worldviews, and messages shaping today's youth, I offer my latest review of trending books, films, and TV shows effecting a YA audience (such as The Hunger Games, Divergent, Graceling, Bitterblue, The Road, The Wolves of Mercy Falls, Spiderman, Daughter of Smoke and Bone, Project X, and The Walking Dead).

My goal is not to critique the art form as much as to analyze how the story reflects and shapes the readers' worldview. There will be spoilers.
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 Veronica Roth’s Divergent introduced us to a utopia gone terribly wrong. Society has been divided into factions, each focusing on a particular character quality or skill that humanity needs to flourish. Instead of bringing stability and unity, it ushered in pride and division. Tris is one of the Divergent, someone with the capacity to thrive in multiple factions. She and the few others like her have been targeted by those who profit from the broken social structures and fragmented families.

Divergent ended with the beginning of a bloody revolution; Insurgent enters fully into a society at war, and not just between the factions. “The battle we are fighting is against human nature itself – or at least what it has become.’

Thursday, September 6, 2012

Leviathans and Zombies: Social Contracts and the Walking Dead

AMC's  The Walking Dead has provided an interesting (and at times gruesome) venue with which to revisit some of the more significant questions about life.  I have been blogging my way through The Walking Dead and Philosophy, a fascinating book that has so far addressed issues of logic (zombies like the Walkers are not possible) and the nature of humanity (but philosophical zombies are, apparently).

Jason Walker (“What’s Yours Still Isn’t Mine”) addresses the issue of society and human rights in a post-apocalyptic world. The Walkers are humans stripped of what political theorists call a “social contract,” an agreement between the rulers and the ruled. The humans who remain have a choice: head off into the woods and make do with whomever they can find, or head for the nearest city and attempt to recreate some form of government. So far the series has predominantly followed Rick Grimes’ motley crew, but Season Three is going to introduce the audience to the Governor’s horrific city.

Beneath this story line lurk several serious questions:  Do people have rights?  If so, where do we get them?  Are they innate or contrived? And even if they exist and are codified, how are they best enforced?

Wednesday, August 22, 2012

Daughter of Smoke and Bone

“You tell me that battling with monsters has made me a monster?  Doing business with devils, what has that made you?”
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For those wanting to better understand the stories, worldviews, and messages shaping today's youth, I offer my latest review of trending books, films, and TV shows effecting a YA audience (such as The Hunger Games, Divergent, Graceling, Bitterblue, The Road, The Wolves of Mercy Falls, Spiderman, Project X, and The Walking Dead).  My goal is not to critique the art form as much as to analyze how the story reflects and shapes the readers' worldview.


Universal Pictures has already bought the film rights to  Daughter of Smoke and Bone, and no wonder: Laini Taylor's book has received exceptional critical accolades:
  • New York Times Notable Book of the Year
  • Publisher’s Weekly Best Fiction Book of the Year
  • School Library Journal Best Book of the Year
  • Kirkus Reviews Best Teen Book of the Year
  • Entertainment Weekly Must List Selection
  • ALA Top Ten Books for Young Adults Selection
  • Fiction and Fantasy Booklist Finalist

THE PLOT

Seventeen-year-old Karou has been raised by Brimstone, who happens to be a chimaera - or as the average person would say, a monster.  While her life has been relatively stable, there are some oddities - she has odd tattoos on her hands; she feels that something is not quite right with her and the world; she collects teeth for Brimstone without knowing why. In fact, she leads a very carefully managed double life, going to school with her friends while traveling the world through magical portals that take her anywhere.

She eventually meets Akiva, an angel who plans to destroy these doors ( the “devil’s portals into the human world”) before he destroys the chimera.  
    
Who would have guessed that Karou is a Revenant, a reincarnated version of Akiva's dead lover, Madrigal – who happened to be a chimera? Angelic Romeo met chimeric Juliet once before, and lost her. The good news - Juliet has been resurrected as a chimera/human seventeen-year-old art student.  The bad news - Akiva has already set in motion a plan that will destroy all she loves.

Friday, August 10, 2012

Much Undead Ado About Nothing

As mentioned in an earlier post, the debate about what it means to be human has taken an interesting direction following the recent fixation with zombies. The Walking Dead and Philosophy opened with two essays arguing that the consideration of philosophical zombies (P-Zombies) - theoretical beings identical to human beings but lacking consciousness, qualia, or sentience -  mitigates against a purely materialistic view of the world.  

There is a clear difference between P-Zombies (who are biologically identical to humans) and actual humans.  Something besides biology seems to be necessary to explain consciousness, mind, thoughts, ideas, and emotions.  

I find the intellectual speculation to be both insightful and entertaining.  The zombie analogy provides a way to decipher the nature of humanity, at least at a theoretical level.
 Robert Delfino and Kyle Taylor (“Walking Contradictions”)  take the discussion in The Walking Dead and Philosophy a step further. Is the idea of real zombies even coherent, or are we just making a lot of undead ado about nothing? 


Their argument builds from two key laws in logic - the Law of Identity and the Law of Non-Contradiction -  to argue that a thing cannot exist in such a way that is incompatible with its nature. A thing with mutually exclusive properties cannot exist (like a square circle, or a sane University of Michigan fan). In the same way, a being with mutually exclusive properties cannot exist either. Since the Walkers try to hold two mutually exclusive properties in tension (both physically alive and physically dead), they would seem to be impossible.  
   
 But not so fast!  Some quasi-living beings (such as viruses and viroids) appear to do just that. One type of fungi can take over carpenter ants and make them act like, well, zombie ants.  And if you’ve seen Twilight, you know that zombie actors can even carry commercially successful films. 

Monday, July 30, 2012

How Do You Solve A Problem Like A Zombie?


Even before The Walking Dead and Jersey Shore became popular, the world had been introduced to the notion of philosophical zombies, theoretical creatures identical to human beings with one tiny distinction - they have no consciousness, qualia, or sentience. Imagine a twin who is identical to you in every possible material way but lacks any type of inner subjective experience.  Clearly something is different between the two of you, but how and why?   

Many would simply cite the existence of rationality and self-awareness - things we associate with the mind.  But what exactly is the mind, and how is it distinct from or similar to the brain?  For that matter, how important to our humanity are the immaterial aspects of our nature - our consciousness, our mind, our thoughts, ideas, and emotions? And is there a philosophical system sufficient to explain them?

In The Walking Dead and Philosophy, two introductory essays (“Are You Brains or Something More?” by Gordon Hawkes, and “Can You Survive a Walker Bite? “ by Greg Littmann) attempt to tackle these important questions.

Tuesday, July 17, 2012

Superpowers and Sins

 Question: When is it acceptable for a young man to pretend to respect authority but not actually do so; get revenge on people who embarrass him; break promises just because he doesn't like them; believe himself to be smarter than everyone else; act as a vigilante instead of working within the system; sneak his girlfriend out against her parents' wishes; and steal from other people so he can get what he wants.

Answer: When he is the new version of the Amazing Spider-Man.  Being a superhero, it seems, covers a multitude of sins.
    
There was a time in which superheroes put their true personality on display.  Who they were when they put the mask on matched who they were when they took the mask off.  The recent movie Chronicle did a great job showing how power magnifies who we already are, and for that reason must be used with caution. The ordinary moments matter.  Not so with the new and improved Amazing Spider-Man.

Here's the thing about Peter Parker in all the other tellings of his of origin:  Peter is a really good guy. He is smart, hard working and devoted to his aunt and uncle.  He usually makes the right choice.  His defining moment is when he dosen't stop the thief who eventually kills Uncle Ben.  Peter realizes that a lifetime of good choices can be wiped out by one lapse of judgement, and he spends the rest of his life making up for it. Whereas Batman was driven by vengance, Spiderman was driven by guilt.  In the Ultimate Spiderman arc, Peter is killed while saving everyone on his block.  As he dies he tells his aunt May, "It's ok, I couldn't save uncle Ben, but I could save you."

The Peter Parker in this movie gets his powers by breaking the rules. He takes no personal responsibility. The famous "With great power comes great responsibility" does not even make an appearance.  He goes after his uncle's killer for vengance.  He breaks a promise to Captain Stacey - who the comic book arc shows to be prescient about the danger Spidey poses to his daughter. This Peter is a mix of Twilight's Edward and Bruce Wayne.  He is brooding, mean-spirited, and full of anger.  Even his quips feel angry.

The first Spiderman ended with Peter saying it was his curse to be alone.  This Spiderman ends with Peter saying that he doesn't care about promises or the risk that Gwen is taking.  He just cares about himself. The new breed of superhero can apparently be self-absorbed, arrogant and dishonest when the mask is off, then transform into someone awesome when the mask is on.

Two scenes stood out to me. In one scene, Spider-Man stands framed in front of the American flag.  It was a great movie shot, but I wonder: what did Spider-Man stand for that mirrors the American Dream?  Arrogance?  Self-aggrandizing? Dishonesty?  Revenge? In the second scene, Aunt May says, "If there's one thing you are, it's good."  Really?  Good how? And at what, exactly?  In order for that statement to even make sense, I had to draw from the older version of Spider-Man, a hero who was kind, honest, empathetic, and sincere.

Being a superhero is a burden and a privilege. Since it magnifies sins, weaknesses and failures along with strengths, the truly heroic seek to become better people in the ordinary moments of life.  There is no better marker for learning who you will be when the great moments arise.

Saturday, July 7, 2012

The Wolves of Mercy Falls

In an attempt to enter into and better understand the stories, worldviews, and messages shaping my kids and the rest of today's youth, I submit the latest review of trending books, films, and TV shows effecting a primarily YA audience. My goal is not to critique the art form as much as look at how the story reflects and shapes  the readers' worldview.

There will be spoilers.
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THE BOOK
     
Maggie Stiefvater has written a a trilogy entitled The Wolves of Mercy Falls.  While her latest, The Scorpio Races, has her on the front pages of literary news, this trilogy has excelled as well. 

THE PLOT

Grace lives in Mercy Falls.  As a child, she was bitten by what she now knows to be werewolves.  She never turned, but the connection between herself and one wolf in particular is undeniable.  That wolf saved her from the rest of the pack’s ferocity, and now he lingers at the periphery of Boundary Woods, watching and protecting her still.
 
When her guardian werewolf reverts to human form and introduces himself, the unobtainable becomes real.  Sam and Grace can finally love each other.  Unfortunately, Sam has this bad habit of reverting to the wolf, and Grace can feel the inevitable rise of the animal within her as well. 
  
Can two people so badly damaged find true love?  Can Sam and Grace find a way to put the monster behind them and become fully human? And will they live long enough to find out? 
  
Based on interviews, Mrs. Stiefvater wanted to capture (among other things) the war inside between the human and animal parts of our nature, and as such the story starkly addresses moral dilemmas and murky lines between truth and lies. She noted in an interview with Teen Ink, “I wish teens would step outside themselves and see how their actions are really affecting themselves and others — and then do their best to be heroes in their own lives.” 
  
That’s not a bad goal. The question is whether or not she achieved it.

Wednesday, June 27, 2012

Melancholia: Life as a Wicked Idea

"The human race is just chemical scum on a moderate size planet, orbiting round a very average star in the outer suburb of one among a billion galaxies."  
- Stephen Hawking, 1995, in "Reality on the Rocks: Beyond our Ken."


 Melancholia, a highly praised film from Lars Von Trier, follows the imploding lives of the characters as the earth awaits imminent destruction from the planet Melancholia. While stunningly beautiful in its cinematography, it is hauntingly hopeless in its depiction of a life without meaning.
   
Perhaps appropriately, none of the main characters are compelling. Justine is the melancholic whose longing for nothingness ushers in the rogue planet that will destroy earth.  She cares for no one but herself: she dumps her groom on the night of their wedding; she is casually cruel to everything around her; she can't stand the rituals of normal life.  Since nothing matters, the arrival of the doomsday planet  is not something she fears at all.  One of Cormac McCarthy's characters in the Sunset Limited could have been her spokesperson:
 “The shadow of the axe hangs over every joy. Every road ends in death, every friendship, every love. Torment, lost, betrayal, pain, suffering, age, indignity, hideous lingering illness... and all of it with a single conclusion. For you and everyone and everything you have ever chosen to care for… And there's no going back, there's no setting things right, there's only the hope of nothingness.”
Her sister, Claire, is perhaps as unstable as Justine though their personalities could not be more different. "I hate you so much," she says more than once to Justine.  Claire is married and has a child; she cares too much what others think, and follows convention with a commitment that threatens to wind her so tight she seems always to be on the verge of breaking.  Justine rejects the apparent shallowness of every social convention; Claire embraces them all to infuse them with a level of meaning they were not meant to bear.
 
Claire and Justine's parents are morally and socially vacuous. Claire's husband is a man of science and convention who places all his trust in order and predictability, with tragic results. Their friends are shallow; their servants are pawns; her boss is an ogre. In this story, there is no one for whom to cheer.

The director intended to ask a particular kind of question with this film: Is everything hollow?  Does anything matter?  Money, possessions, science, family, careers, friends, and tradition all fail in the end. Justine muses that "life is a wicked idea," a sentiment the director seems to share.  In this kind of reality, the hero (if there is one) is the person who recognizes that Macbeth was right: all is but toys.  Since our end is despair and destruction, the less we value, the less we stand to lose.